Game master commands !Message Sends "Message" to the screens of all online players (Event Text) /Move CharacterName MapNumber X Y Moves that character to the specified map and coordinates. Can be added as a macro (shortcut text) - sooo annoying lolz 0 Lorencia 125 / 125 1 Dungeon 233 / 126 1 Dungeon 2 232 / 126/ 1 Dungeon 3 3 / 85 2 Devias 211 / 40 2 Devias 2 35 / 25 2 Devias 3 225 / 215 3 Noria 175 / 112 4 Losstower 209 / 71 4 Losstower 2 241 / 237/ 4 Losstower 3 86 / 166 4 Losstower 4 87 / 86 / 4 Losstower 5 130 / 53 4 Losstower 6 52 / 53 / 4 Losstower 7 8 / 85 5 Exile / 100 10 6 Arena/Stadium 64 / 116 7 Atlans 24 / 19 8 Tarkan 187 / 58 8 Tarkan 2 / 9 DevilSquare / 10 Icarus 15/13 - 47/205 11 Blood Castle 15 / 13 - 15 / 94 12 Blood Castle 2 15 / 13 - 15 / 94 13 Blood Castle 3 15 / 13 - 15 / 94 14 Blood Castle 4 15 / 13 - 15 / 94 15 Blood Castle 5 15 / 13 - 15 / 94 16 Blood Castle 6 15 / 13 - 15 / 94 17 Blood Castle 7 15 / 13 - 15 / 94 18 Chaos Castle 25 / 76 - 42 / 106 19 Chaos Castle 2 25 / 76 - 42 / 106 20 Chaos Castle 3 25 / 76 - 42 / 106 21 Chaos Castle 4 25 / 76 - 42 / 106 22 Chaos Castle 5 25 / 76 - 42 / 106 23 Chaos Castle 6 25 / 76 - 42 / 106 24 Kalima 20 / 25 25 Kalima 2 20 / 25 26 Kalima 3 20 / 25 27 Kalima 4 20 / 25 28 Kalima 5 20 / 25 29 Kalima 6 20 / 25 30 Valley of Loren 93 / 37/ 31 Land of Trials 60 / 20 33 Aida 82 / 8 34 Cry Wolf 120 / 8 -115 / 235 34 Cry Wolf 2 230 / 43 /Trace CharacterName Warp to the last-recorded coordinates of that character. /Trans CharacterName Alternative form of /Trace. /SetBlock CharacterName Set a character's ctlCode to 1 in the database if it is 0. (Character Block) /UnsetBlock CharacterName If the character's ctlCode is set to 1, set it to 0. /Disconnect CharacterName Kick a character from the server. /DisableChat CharacterName Muzzles a user (so they cannot speak in text/pm/guild). /EnableChat CharacterName Reverses the effect of /DisableChat. /GuildMove GuildName MapNumber X Y Moves all members of that guild to the coordinates provided. Moves offline members as well. /GuildDisconnect GuildName Kicks all members of that guild from the server. /GuildWarStop GuildName Suspends a war between that guild and their opposing guild. /GuildWarStart GuildName Resumes a suspended war if one has been stopped previously with /GuildWarStop. /GuildWarEnd GuildName Ends any war that guild is currently in. Outcome is either based on current scores, is a tie, or is counted as the GM of the specified guild having left the game. Not sure, need to test. /Make AznItemIndex SlotIndex Creates the specified item in the specified slot of the GM's inventory. Korean or Chinese character codes must be used for this to work. Slot Index is numbered from 0-11 for the equipment slots, and 12+ for each inventory square. 0 - Right Hand 1 - Left Hand 2 - Helm 3 - Armor 4 - Pants 5 - Gauntlets 6 - Boots 7 - Wings 8 - Satan/Angel/Horn/Dino 9 - Pendant 10 - Right Ring 11 - Left Ring Inventory: ------------------------- |12|13|14|15|16|17|18|19| ------------------------- |20|21|22|23|24|25|26|27| ------------------------- |28|29|30|31|32|33|34|35| ------------------------- |36|37|38|39|40|41|42|43| ------------------------- |44|45|46|47|48|49|50|51| ------------------------- |52|53|54|55|56|57|58|59| ------------------------- |60|61|62|63|64|65|66|67| ------------------------- |68|69|70|71|72|73|74|75| -------------------------
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